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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the UFO: 11 options

UFO

Hovers over the board and can't be destroyed. Its tractor beam swallows a secret 20 to 50 balls. When full, it races off and fires them all out up and down from wherever it happens to be. Hit it with a bomb, laser or rocket while it holds balls: it fires them all out at once and drops a gem.

From level
95
Levels
247
Options
11
Price
Tier 2
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the UFO: 11 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

A flying saucer gliding back and forth near the top. Every few seconds it switches on a green tractor beam. Nothing can destroy it.

Effect on your game: Balls that fly into the beam are sucked up into the saucer. Each UFO holds a different, secret number of balls, anywhere from 20 to 50; you only see the count once it is full. If its beam switches off first, it drops them straight down. Once full, it races off left or right, up or down, or on an angle, and fires them all out, up and down, either while it's still flying or just after it stops, so you can't tell where they'll go. A bomb, laser or rocket that hits it while it holds balls makes it fire them all out at once and drop a gem (once per stage).

In detail: how each part reacts

  • It patrols left and right near the top of the board. It holds a secret number of balls, 20 to 50.
  • Tractor beam: a strip about 1 brick wide reaching about 3.4 bricks below the saucer. During a shot it's on for 2.4 s, then off for 1.6 s, repeating. It's always off while you aim.
  • A ball in the beam is pulled up into the saucer. If the beam switches off before it's full, the held balls drop straight down, wasted.
  • When it's full, it dashes 2–5.5 bricks sideways, up, down or diagonally and fires all the balls out, half upward and half downward, each up to 63° off vertical.
  • Every ball it fires counts as a UFO assist. Balls fly through the saucer itself; only the beam grabs them.
  • It can't be destroyed. A bomb blast, laser beam or rocket that hits it while it holds balls makes it fire them all out at once (as when it's full) and drop a gem, once per stage.
  • Small hold (Tame): full after 10 balls. Short beam (Tame): 40% shorter beam. Hovering (Tame): half the patrol speed and shorter dashes.
  • Fires upward only (Twist): every ball goes up, within 37° of vertical. In a circle (Twist): evenly in every direction. Randomly (Twist): each ball in a random direction.

Tip

It swallows 20 to 50 balls, then races off and fires them all up and outward. With a big shot, feeding it can be worth it; with few balls, aim away.

In real space

A UFO, or unidentified flying object, is anything seen in the sky that the observer can't identify. Most turn out to be aircraft, balloons, planets or satellites. Read about it on Wikipedia ↗

Customise the UFO: 11 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Capacity
Small holdSmall hold
Tame
Swallows at most 10 balls (today 20–50).◆ 15 this stage
◆ 45 this level
◆ 150 for 24 h
⭐ 60 for 7 days
⭐ 160 forever (Mastery)
Beam
Short beamShort beam
Tame
Tractor beam 40% shorter.◆ 11 this stage
◆ 34 this level
◆ 113 for 24 h
⭐ 50 for 7 days
⭐ 120 forever (Mastery)
Release
Up and down (today)Up and down (today)
Today
Fires the balls out up and down.The game's normal version (free)
Upward onlyUpward only
Twist
Fires every ball up at the bricks.◆ 18 this stage
◆ 54 this level
◆ 180 for 24 h
⭐ 70 for 7 days
⭐ 190 forever (Mastery)
CircleCircle
Twist
Fires them evenly in every direction.◆ 14 this stage
◆ 41 this level
◆ 135 for 24 h
⭐ 50 for 7 days
⭐ 140 forever (Mastery)
RandomRandom
Twist
Fires them in random directions.◆ 9 this stage
◆ 27 this level
◆ 90 for 24 h
⭐ 40 for 7 days
⭐ 100 forever (Mastery)
Activity
HoveringHovering
Tame
Moves half as much.◆ 8 this stage
◆ 23 this level
◆ 75 for 24 h
⭐ 30 for 7 days
⭐ 80 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try