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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Rogue planet: 8 options

Rogue planet

A planet without a star rolls along the bottom of the wall after every shot, and every ball that hits it pushes it the way the ball was going. Any brick it touches gets twice its life and turns violet with a ×2 badge. Hit it enough to knock it away.

From level
265
Levels
53
Options
8
Price
Tier 2
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Rogue planet: 8 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

A dark wandering planet sitting below the bottom of the wall, with a life ring.

Effect on your game: Every ball that hits it bounces off and nudges it in the direction the ball was flying, and after every shot it rolls 3 cells along. Every brick it rolls or is pushed into doubles its number (once per brick) and turns violet with a ×2 badge, so you can see which bricks it toughened. Hit it enough (bombs, lasers and rockets take a fifth) to knock it away.

In detail: how each part reacts

  • A planet 0.85 bricks in radius, starting at one side just under the wall. Its life is 3× the toughest brick (at least 24).
  • A ball that hits it bounces off, takes 1 off its life (2 for a slung ball) and nudges it a little the way the ball was going, up to 1.6 bricks per shot.
  • After every shot it rolls 3 bricks along the row and turns round at the edges.
  • Any brick it rolls or is pushed into doubles its number and turns violet with a ×2 badge, once per brick per stage.
  • Bombs, lasers and rockets take a fifth of its life. At 0 it's knocked away.
  • Gentle touch (Tame): bricks get +50% instead of ×2. Wrecking ball (Twist): instead it hits bricks for half their number ("Crunch!"). Small planet (Tame): 30% smaller. Slow roll (Tame): rolls 1 brick a shot.

Tip

Every brick it rolls into doubles its number. Knock it away with direct hits (bombs, lasers and rockets take a fifth of its life) before it toughens the whole bottom row.

In real space

A rogue planet drifts through space without orbiting any star, usually flung out of the system where it formed. Read about it on Wikipedia ↗

Customise the Rogue planet: 8 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Touch
Gentle touchGentle touch
Tame
Bricks it touches gain +50% life instead of doubling.◆ 15 this stage
◆ 45 this level
◆ 150 for 24 h
⭐ 60 for 7 days
⭐ 160 forever (Mastery)
Wrecking ballWrecking ball
Twist
It damages the bricks it rolls into.◆ 27 this stage
◆ 81 this level
◆ 270 for 24 h
⭐ 110 for 7 days
⭐ 200 forever (Mastery)
Size
Small planetSmall planet
Tame
30% smaller.◆ 11 this stage
◆ 34 this level
◆ 113 for 24 h
⭐ 50 for 7 days
⭐ 120 forever (Mastery)
Roll
Slow rollSlow roll
Tame
Rolls 1 cell after each shot instead of 3.◆ 11 this stage
◆ 34 this level
◆ 113 for 24 h
⭐ 50 for 7 days
⭐ 120 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try