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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Fire meteor: 8 options

Fire meteor

Burns up any ball it touches. It flies straight through bricks without damaging them.

From level
40
Levels
308
Options
8
Price
Tier 2
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Fire meteor: 8 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

A burning meteor drifting across the board while balls are flying.

Effect on your game: Any ball that touches it burns up and is lost. It flies straight through bricks without damaging them, so it never helps you.

In detail: how each part reacts

  • Size and speed like a meteor: 0.34–0.48 bricks across, about 1.6–2.6 bricks a second. It only moves during a shot and stays out of the bottom 3 rows.
  • It flies straight through bricks without damaging them.
  • Any ball that touches it is burned and lost for the shot, and each burned ball costs points ("Burned by fire meteor").
  • It can't be destroyed. A bomb blast, laser beam or rocket that hits it while it holds balls makes it fire them all out at once (as when it's full) and drop a gem, once per stage.
  • Cooled (Tame): balls bounce off it like a normal meteor instead of burning, and it's drawn wrapped in blue ice. As a Mastery it saves about 30% of the balls that touch it.
  • Small (Tame): 30% smaller. Slow burn (Tame): 40% slower. Blazing (Challenge): twice as fast.

Tip

Every ball it burns costs points. Fire when it's far from your aim line, or buy the Cooled Tame: balls then bounce off it instead of burning.

In real space

A bolide, or fireball, is an exceptionally bright meteor that burns fiercely as it tears through the atmosphere, sometimes exploding in a flash. Read about it on Wikipedia ↗

Customise the Fire meteor: 8 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Speed
Slow burnSlow burn
Tame
Flies 40% slower and leaves a gap you can aim through.◆ 11 this stage
◆ 34 this level
◆ 113 for 24 h
⭐ 50 for 7 days
⭐ 120 forever (Mastery)
BlazingBlazing
Challenge
Twice as fast. Free, with bonus points.Free · +10% points
Burn
CooledCooled
Tame
Balls bounce off instead of burning up.◆ 23 this stage
◆ 68 this level
◆ 225 for 24 h
⭐ 90 for 7 days
⭐ 200 forever (Mastery)
Size
SmallSmall
Tame
30% smaller.◆ 11 this stage
◆ 34 this level
◆ 113 for 24 h
⭐ 50 for 7 days
⭐ 120 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 20 for 7 days
⭐ 60 forever
free 1-level try