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  1. How a duel works
  2. A duel, step by step
  3. Hazard duel (from level 75)

Duel

Best of 5 rounds against one rival. Each round you both get one shot at the same map, and the maps go from easy (round 1) to hard (round 5). Win 3 rounds to win the duel.

Opens
Level 5
Rounds
5
Per shot
30 s
On this page3 parts
  1. How a duel works
  2. A duel, step by step
  3. Hazard duel (from level 75)

Where to find it Challenges › Duel

How a duel works

A duel, step by step

  1. Open Challenges › Duel. Quick duel finds a rival (a bot after 30 seconds if nobody comes); Duel a friend makes your own room.
    Open Challenges › Duel. Quick duel finds a rival (a bot after 30 seconds if nobody comes); Duel a friend makes your own room.
  2. Your duel room has a 5-letter code. Tap it to copy, or Invite a friend. You can also Add a bot.
    Your duel room has a 5-letter code. Tap it to copy, or Invite a friend. You can also Add a bot.
  3. Your friend types the code in Join with a code and waits for you to start.
    Your friend types the code in Join with a code and waits for you to start.
  4. The tiles sum up the rules: 5 rounds, 1 shot each, first to 3, 30 s a shot. When your rival is in, tap Start the duel.
    The tiles sum up the rules: 5 rounds, 1 shot each, first to 3, 30 s a shot. When your rival is in, tap Start the duel.
  5. Round 1 of 5. When it's your shot, a blinking green ▶ shows next to your name (far left) and Shots shows 1. Aim and fire before the ring above your rocket runs out (30 seconds).
    Round 1 of 5. When it's your shot, a blinking green ▶ shows next to your name (far left) and Shots shows 1. Aim and fire before the ring above your rocket runs out (30 seconds).
  6. In the last 5 seconds the ring turns red.
    In the last 5 seconds the ring turns red.
  7. Time's up: your phone fires at a random angle by itself.
    Time's up: your phone fires at a random angle by itself.
  8. While your rival shoots, you only see their name and the clock: never their aim or their balls.
    While your rival shoots, you only see their name and the clock: never their aim or their balls.
  9. Then it's your shot on your own fresh copy of the same map. The bricks your rival hit are outlined in pink, with how many and their points: that's the score to beat.
    Then it's your shot on your own fresh copy of the same map. The bricks your rival hit are outlined in pink, with how many and their points: that's the score to beat.
  10. The round is decided: a pop-up shows both players' bricks and points, who won the round and the duel so far (first to 3). It stays for 5 seconds; the map keeps both players' hits (yours green, your rival's pink). Equal bricks? More points wins. Equal on both? Deuce: the round is played again.
    The round is decided: a pop-up shows both players' bricks and points, who won the round and the duel so far (first to 3). It stays for 5 seconds; the map keeps both players' hits (yours green, your rival's pink). Equal bricks? More points wins. Equal on both? Deuce: the round is played again.
  11. First to 3 rounds wins. The results table has a row for each player and a column for each round (bricks hit, points under them; the round's winner in green), and the last column is rounds won.
    First to 3 rounds wins. The results table has a row for each player and a column for each round (bricks hit, points under them; the round's winner in green), and the last column is rounds won.
  12. ▶ Watch replay shows a player's shots, round by round: the aim, the balls and the bricks they hit.
    ▶ Watch replay shows a player's shots, round by round: the aim, the balls and the bricks they hit.
12 steps · swipe to see them all

Hazard duel (from level 75)

When you and your rival have both cleared level 75, a duel becomes a hazard duel: its five rounds come from level 75 up to the lower of your two levels, easy to hard, with those levels' space hazards (and their strength). Against a bot, your own level counts.