Solar eclipse
A moon slides over a little sun at the top of the board. Every few seconds the eclipse is total for 3 seconds: the board goes dark and only the balls glow, but every hit in the dark does double damage. Aim before the light goes, or fire into the dark for big damage.
- From level
- 60
- Levels
- 80
- Options
- 8
- Price
- Tier 2
On this page5 parts


How it works
A little sun near the top of the board, with a dark moon beside it. Every 7–10 seconds the moon slides across it for a second and a half while the board grows dim.
Effect on your game: Then the eclipse is total for 3 seconds: the board goes dark, so you can't see the bricks or hazards, only your glowing balls. Every hit in the dark does double damage. After a second the light is back. Aim while you can see, then let the dark do the damage.
In detail: how each part reacts
- A little sun near the top of the board with a dark moon beside it. It can't be hit or destroyed.
- Every 7–10 s (even while you aim) the moon slides over the sun for 1.6 s and the board grows dim.
- Then the eclipse is total for 3 s: the board goes dark (bricks and hazards are hidden under a 93% shadow) and only the balls glow. Every hit in the dark does double damage. The light comes back over 1 s.
- Short eclipse (Tame): dark for 1.5 s. Faint shadow (Tame): a 70% shadow, so bricks stay faintly visible. Long eclipse (Challenge): dark for 5 s. Blazing corona (Twist): hits in the dark do triple damage.
Tip
In real space
Customise the Solar eclipse: 8 options
Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.
| Option | What it does | Price |
|---|---|---|
| Totality | ||
Short eclipseTame | The dark lasts 1.5 s instead of 3 s. | ◆ 15 this stage ◆ 45 this level ◆ 150 for 24 h ⭐ 60 for 7 days ⭐ 160 forever (Mastery) |
Long eclipseChallenge | The dark lasts 5 s. Free, with bonus points. | Free · +10% points |
| Shadow | ||
Faint shadowTame | The dark is lighter, so you can still just see the bricks. | ◆ 11 this stage ◆ 34 this level ◆ 113 for 24 h ⭐ 50 for 7 days ⭐ 120 forever (Mastery) |
| Corona | ||
Blazing coronaTwist | Hits in the dark do triple damage instead of double. | ◆ 27 this stage ◆ 81 this level ◆ 270 for 24 h ⭐ 110 for 7 days ⭐ 200 forever (Mastery) |
| Colour / skin | ||
GoldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
RubySkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
EmeraldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
SapphireSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
Short eclipse
Long eclipse
Faint shadow
Blazing corona
Gold
Ruby
Emerald
Sapphire