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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Neutron star: 8 options

Neutron star

A tiny, incredibly dense star with fierce gravity. A ball that touches its core is crushed, but a ball that skims past is stretched into a beam that flies straight through the next 3 bricks, hitting each one.

From level
135
Levels
72
Options
8
Price
Tier 3
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Neutron star: 8 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

A neutron star: a tiny white-hot core with sweeping beams and streams of matter spiralling into it. Its dashed ring shows how far its gravity reaches. It moves after every shot.

Effect on your game: Balls inside the ring are pulled hard toward it. A ball that touches the core is crushed and lost. A ball that skims through the ring and out again is stretched into a beam of light that flies straight through the next 3 bricks, hitting each one without bouncing.

In detail: how each part reacts

  • A tiny neutron star in the open space; its gravity reaches 1.7 bricks (the dashed ring). It moves to a new open spot after every shot.
  • Inside the ring balls are pulled hard toward it. A ball that touches the core is crushed and lost.
  • A ball that passes through the ring and out again is stretched into a beam: it flies straight through the next 3 bricks, hitting each once without bouncing.
  • Small core (Tame): 40% smaller core. Weak pull (Tame): 40% weaker. Strong pull (Challenge): 50% stronger. Long beam (Twist): pierces 5 bricks.

Tip

Skim past it, not into it: balls that brush its ring pierce 3 bricks. A ball aimed at the centre is crushed.

In real space

A neutron star packs more than the Sun's mass into a ball about 20 km wide. Near it, tidal forces would stretch anything long and thin: spaghettification. Read about it on Wikipedia ↗

Customise the Neutron star: 8 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Core
Small coreSmall core
Tame
The core is 40% smaller, so fewer balls are crushed.◆ 20 this stage
◆ 60 this level
◆ 200 for 24 h
⭐ 80 for 7 days
⭐ 200 forever (Mastery)
Gravity
Weak pullWeak pull
Tame
Its pull is 40% weaker.◆ 15 this stage
◆ 45 this level
◆ 150 for 24 h
⭐ 60 for 7 days
⭐ 150 forever (Mastery)
Strong pullStrong pull
Challenge
Its pull is 50% stronger. Free, with bonus points.Free · +10% points
Beam
Long beamLong beam
Twist
Stretched balls pierce 5 bricks instead of 3.◆ 36 this stage
◆ 108 this level
◆ 360 for 24 h
⭐ 140 for 7 days
⭐ 200 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try