Space debris
A broken satellite that splits into smaller pieces each time it breaks. A stranded astronaut is trapped inside: when the big piece is smashed, the hungry astronaut floats out and joins the board.
- From level
- 245
- Levels
- 86
- Options
- 8
- Price
- Tier 2
On this page5 parts



How it works
A broken satellite drifting slowly around the board, with an astronaut stranded inside.
Effect on your game: Once it has taken enough hits it splits into two smaller pieces: 1, then 2, then 4 blockers, and the smallest pieces are destroyed when they break. When the big piece breaks, the astronaut floats out and starts eating your balls. Bombs, lasers and rockets break it down a size at once.
In detail: how each part reacts
- A broken satellite: one big piece splits into 2 medium pieces, each of which splits into 2 small ones. Small pieces are destroyed when they break.
- Each piece's life depends on the toughest brick on the stage: big 3×, medium 2×, small 1×.
- A ball that hits a piece bounces off and takes 1 off its life (2 for a slung ball).
- The pieces drift, faster during a shot than while you aim, bounce off the walls and turn away from bricks.
- When the big piece first breaks, a hungry astronaut floats out and starts eating balls (see Hungry astronaut).
- A bomb blast, laser or rocket breaks every piece down one size at once, and frees the astronaut if the big piece was still whole.
- Fewer pieces (Tame): medium pieces don't split. Swarm (Challenge): the big piece splits into 3. Friendly astronaut (Twist): the astronaut eats nothing. Weak hull (Tame): 30% less life.
Tip
Each break splits it into smaller pieces, and breaking the big piece frees a hungry astronaut. Use bombs, lasers or rockets to bring it down a size at once.
In real space
Space debris is old satellites, rocket parts and fragments circling Earth. Each collision makes more pieces, a chain reaction called Kessler syndrome. Read about it on Wikipedia ↗
Customise the Space debris: 8 options
Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.
| Option | What it does | Price |
|---|---|---|
| Pieces | ||
Fewer piecesTame | Splits into 2 pieces at most (today up to 4). | ◆ 15 this stage ◆ 45 this level ◆ 150 for 24 h ⭐ 60 for 7 days ⭐ 160 forever (Mastery) |
SwarmChallenge | Up to 6 pieces. Free, with bonus points. | Free · +10% points |
| Astronaut inside | ||
Friendly astronautTwist | The freed astronaut doesn't eat balls; it waves and floats away. | ◆ 18 this stage ◆ 54 this level ◆ 180 for 24 h ⭐ 70 for 7 days ⭐ 190 forever (Mastery) |
| Strength | ||
Weak hullTame | Pieces have 30% less life. | ◆ 11 this stage ◆ 34 this level ◆ 113 for 24 h ⭐ 50 for 7 days ⭐ 120 forever (Mastery) |
| Colour / skin | ||
GoldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
RubySkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
EmeraldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
SapphireSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
Fewer pieces
Swarm
Friendly astronaut
Weak hull
Gold
Ruby
Emerald
Sapphire