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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Meteor: 11 options

Meteor

Drifts across the board during a shot. Balls that hit it glance away in a new direction. It can't be destroyed and never damages bricks.

From level
12
Levels
339
Options
11
Price
Tier 1
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Meteor: 11 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

A rock that drifts around the board while your balls are flying. There is never more than one on a board.

Effect on your game: Every ball that hits it glances away in a new direction, which can ruin a planned shot. It can't be destroyed and never damages bricks, so it only gets in your way.

In detail: how each part reacts

  • Size: 0.34–0.48 bricks across (random). It only moves while balls are flying, at about 1.6–2.6 bricks a second, faster on later levels.
  • It bounces off the side walls, the top and bricks, and never goes into the bottom 3 rows. It never damages bricks.
  • A ball that hits it bounces off its surface like a mirror, then turns by a random extra angle of up to about 17°. The ball keeps its speed and is never lost.
  • It can't be destroyed, and bombs, lasers and rockets don't affect it.
  • Small (Tame): 30% smaller. Huge (Challenge): 40% bigger. Slow (Tame): half speed. Fast (Challenge): double speed.
  • Bumper (Twist): a ball that bounces off it does +1 damage on its next brick hit.

Tip

Look where it is before you fire: it only moves during a shot. A ball that glances off it can reach corners you can't aim at, so don't always avoid it.

In real space

A meteoroid is a small rock or lump of metal travelling through space. When one plunges into an atmosphere and glows, we see it as a meteor or shooting star. Read about it on Wikipedia ↗

Customise the Meteor: 11 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Shape
Jagged rockJagged rock
Skin
A sharper, spikier rock. Looks only: it bounces balls the same way.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try
Round pebbleRound pebble
Skin
A smooth round pebble. Looks only.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try
Size
SmallSmall
Tame
30% smaller, so fewer balls hit it.◆ 10 this stage
◆ 30 this level
◆ 100 for 24 h
⭐ 40 for 7 days
⭐ 120 forever (Mastery)
HugeHuge
Challenge
40% bigger. Free; you earn extra points for playing with it.Free · +10% points
Speed
SlowSlow
Tame
Drifts 50% slower, so you can time your shots around it.◆ 5 this stage
◆ 15 this level
◆ 50 for 24 h
⭐ 20 for 7 days
⭐ 60 forever (Mastery)
FastFast
Challenge
Drifts twice as fast. Free, with bonus points.Free · +10% points
Bounce
BumperBumper
Twist
A ball that bounces off it does +1 damage on its next brick.◆ 12 this stage
◆ 36 this level
◆ 120 for 24 h
⭐ 50 for 7 days
⭐ 140 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 15 for 7 days
⭐ 50 forever
free 1-level try