Cabin fire
A brick is on fire, and after every shot the fire spreads to a neighbouring brick. Any ball that touches a burning brick catches fire, sets alight the bricks it hits next and burns up after 2 more bounces. A burning brick that breaks sets its neighbours alight.
- From level
- 28
- Levels
- 174
- Options
- 8
- Price
- Tier 2
On this page5 parts



How it works
One brick is on fire, with flames licking up from it.
Effect on your game: After every shot the fire spreads to one neighbouring brick (up to 6 burning). Any ball that touches a burning brick catches fire (it glows orange): every brick it hits next catches fire too (up to 12 burning), and it burns up after 2 more bounces off walls or bricks. A stream fired into the fire spreads it and is mostly lost. Break a burning brick and the fire jumps to its neighbours. Bombs, lasers and rockets put out half the fire.
In detail: how each part reacts
- One brick starts on fire. After every shot the fire spreads to one neighbouring brick (up to 6 burning) and every burning brick loses 1 from its number.
- A burning brick that breaks throws the fire onto up to 2 neighbours, hitting each for 1.
- A ball that hits a burning brick has a 1 in 10 chance to catch fire and be lost for the shot.
- Bombs, lasers and rockets put out about half of the burning bricks. When no brick is burning, the fire is out for that stage.
- Fire blanket (Tame): 1 in 25 balls catch fire. Slow spread (Tame): spreads every second shot. Inferno (Challenge): spreads to 2 bricks a shot, up to 10. Fireproof balls (Twist): no ball catches fire.
Tip
In real space
Customise the Cabin fire: 8 options
Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.
| Option | What it does | Price |
|---|---|---|
| Fire | ||
Fire blanketTame | Only 3 in 10 balls that touch a burning brick catch fire (today every ball does). | ◆ 15 this stage ◆ 45 this level ◆ 150 for 24 h ⭐ 60 for 7 days ⭐ 160 forever (Mastery) |
| Spread | ||
Slow spreadTame | The fire spreads only every second shot. | ◆ 11 this stage ◆ 34 this level ◆ 113 for 24 h ⭐ 50 for 7 days ⭐ 120 forever (Mastery) |
InfernoChallenge | Spreads to 2 bricks a shot, up to 10 burning. Free, with bonus points. | Free · +10% points |
| Balls | ||
Fireproof ballsTwist | Balls never catch fire. | ◆ 27 this stage ◆ 81 this level ◆ 270 for 24 h ⭐ 110 for 7 days ⭐ 200 forever (Mastery) |
| Colour / skin | ||
GoldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
RubySkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
EmeraldSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
SapphireSkin | Looks only. Works in every mode. | ⭐ 20 for 7 days ⭐ 60 forever free 1-level try |
Fire blanket
Slow spread
Inferno
Fireproof balls
Gold
Ruby
Emerald
Sapphire