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  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Hull breach: 8 options

Hull breach

An airlock in the wall. An alarm sounds, then it bursts open for over a second: balls nearby are sucked toward it and lost, and the 2 bricks nearest the hatch are torn out and count as broken.

From level
155
Levels
61
Options
8
Price
Tier 3
On this page5 parts
  1. How it works
  2. In detail: how each part reacts
  3. Tip
  4. In real space
  5. Customise the Hull breach: 8 options
In a real game
In a real game
How it looks
How it looks
What it does
What it does

How it works

An airlock hatch in the wall, with yellow warning stripes and a red light. The light flashes and an alarm sounds a second before it opens.

Effect on your game: The hatch bursts open for about a second and a half: air rushes out and balls within 4 cells are dragged toward it, and any that reach it are lost into space. As it opens, the 2 bricks nearest the hatch are torn out and count as broken. Keep balls away while it's open, but let it eat the bricks.

In detail: how each part reacts

  • An airlock in the left or right wall, just below the bricks.
  • Every 4–6.5 s the light flashes and an alarm sounds for 1 s, then the hatch opens for 1.4 s.
  • While it's open, balls within 4.5 bricks are pulled toward the hatch, and any that reach it are lost.
  • As it opens, the 2 bricks nearest the hatch (within about 3 bricks) are torn out and count as broken, specials and gems included.
  • Quick seal (Tame): open 0.7 s. Long warning (Tame): 2 s alarm. Big breach (Challenge): 40% further and stronger. Salvage crew (Twist): tears out 4 bricks.

Tip

When the alarm sounds, keep your balls away from that wall. The bricks it tears out count as broken, so it often helps on a full board.

In real space

A hull breach lets a spacecraft's air rush out into space. Crews train to find and seal leaks; in 2018 astronauts patched a small hole in a Soyuz. Read about it on Wikipedia ↗

Customise the Hull breach: 8 options

Open it from the level card (the hazards row, then this hazard), from the Hazard guide in ⚙ Settings, or from the out-of-shots card. How customising works.

OptionWhat it doesPrice
Hatch
Quick sealQuick seal
Tame
The hatch stays open for 0.7 s instead of 1.4 s.◆ 20 this stage
◆ 60 this level
◆ 200 for 24 h
⭐ 80 for 7 days
⭐ 200 forever (Mastery)
Big breachBig breach
Challenge
Its suction reaches 40% further and pulls 40% harder. Free, with bonus points.Free · +10% points
Warning
Long warningLong warning
Tame
The alarm sounds 2 s before it opens instead of 1 s.◆ 15 this stage
◆ 45 this level
◆ 150 for 24 h
⭐ 60 for 7 days
⭐ 150 forever (Mastery)
Bricks
Salvage crewSalvage crew
Twist
Tears out 4 bricks each time instead of 2.◆ 36 this stage
◆ 108 this level
◆ 360 for 24 h
⭐ 140 for 7 days
⭐ 200 forever (Mastery)
Colour / skin
GoldGold
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
RubyRuby
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
EmeraldEmerald
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try
SapphireSapphire
Skin
Looks only. Works in every mode.⭐ 25 for 7 days
⭐ 75 forever
free 1-level try